Showing posts with label 3D Art. Show all posts
Showing posts with label 3D Art. Show all posts

Thursday, November 30, 2023

Final SpongeBob VR Update

 






    Thankfully I had stayed ahead on my work for this project, so I didn't have too much to finish up for this week! I got to rig both Squidward and Plankton, and then make the according animations for both. For Squidward, all we needed was an idle animation. As for Plankton, we needed both an idle animation, and then an animation for when he gets picked up and thrown. I've gotten a lot speedier at doing simple rigs because of this project, and I'm a little tempted to dig deeper into what I could learn! Overall I had fun with this project!

Thursday, October 26, 2023

SpongeBob Proxy Pass Work

 

Animations


Controls




Animation Graphs and Functionality



Perforce Updates


    I did many different things for this pass! I started out by adding controllers to the rig. I had some issues with the orientation but I was able to work it out with some help from Cal. After that I went through and made all the animations needed for the hands. It was the first time I used animation layers and it saved a lot of time! I then spent the rest of my time getting the hands to work properly in engine. It felt a little bit outside of my normal skillset, but I do feel that it was important for me to understand! 


Monday, October 2, 2023

Barrel Sculpted, Game Ready, and Baked

 

Sculpted


Game Ready (1550 Tris)


   
Baked

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References



Monday, September 25, 2023

Simple Crate and Barrel

 


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References




Monday, September 18, 2023

Hammer Sculpt

 


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Monday, September 11, 2023

ZBrush Simple Head Project

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WIP 1


   
WIP 2



Final



Reference
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Sunday, September 3, 2023

Minecraft Level Assignment


Setting up UVS




Testing Textures





World Position Offset Controls



 

Setting Up Materials



Building the Scene


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Results!













Friday, August 25, 2023

Simple Block Sprite Project



For my sprite project, I wanted to make Geno from Super Mario RPG!

 



I made a palette of colors using different material instances in UE4.


 

Slowly I placed all the blocks in place to build out the sprite.





I finished up by adding a few star sprites and placing in a few spotlights to make sure Geno was well lit!

My Demo Reel

 Hello! Thanks for checking out my work! The first thing you should look at is my animation demo reel. It has all my best work in it as an a...