Thursday, October 26, 2023

SpongeBob Proxy Pass Work

 

Animations


Controls




Animation Graphs and Functionality



Perforce Updates


    I did many different things for this pass! I started out by adding controllers to the rig. I had some issues with the orientation but I was able to work it out with some help from Cal. After that I went through and made all the animations needed for the hands. It was the first time I used animation layers and it saved a lot of time! I then spent the rest of my time getting the hands to work properly in engine. It felt a little bit outside of my normal skillset, but I do feel that it was important for me to understand! 


Monday, October 2, 2023

Barrel Sculpted, Game Ready, and Baked

 

Sculpted


Game Ready (1550 Tris)


   
Baked

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References



Lighting Workshop Module #4

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