The first thing I did this past week was get the animation stepped out all the way through. We did make a cut last minute, so this will have to be re-worked slightly. With the gun no longer transforming, it will save us a good amount of scope.
Next up, I spent some time getting the animations in engine and making sure that everything was working. I then got the camera blocked out and started to play with lighting options. So far things are feeling nice with an outside lighting setup!
And this is how the animation looks in engine!
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